Add gl4es to prepare adding basic opengl support for android. Add zoom to SDL android.
authorDaniel G <giri@nwrk.biz>
Wed, 13 Feb 2019 02:23:57 +0000 (03:23 +0100)
committerDaniel G <giri@nwrk.biz>
Wed, 13 Feb 2019 02:23:57 +0000 (03:23 +0100)
_template/packages/nanox/config_android_arm_sdl
_template/packages/nanox/microwindows-master.zip

index 011324b..93308d6 100644 (file)
@@ -35,10 +35,11 @@ SCREEN                   = SDL
 SDL2_INCLUDE    =../../../../../lib_include/android_arm
 SDL2_LIB                =../../../../../lib/android_arm
 SDL2_SRC                =../../../../packages/sdl2.0.9/SDL2-2.0.9
+SDL_ZOOM                 = 2.0
 MOUSE                    =
 KEYBOARD                 =
-SCREEN_WIDTH             = 1080
-SCREEN_HEIGHT            = 1776
+SCREEN_WIDTH             = 1080/2
+SCREEN_HEIGHT            = 1776/2
 X11HDRLOCATION           = $(MW_DIR_SRC)/nx11/X11-local
 #EXTENGINELIBS            += -lSDL2
 
index 86c7a7a..97d8a0e 100644 (file)
Binary files a/_template/packages/nanox/microwindows-master.zip and b/_template/packages/nanox/microwindows-master.zip differ